Thermite Grenades

Makes holes

Category:
weapon (ranged)
Description:

Cost: $125
Damage: 5’ AOE, 6d6+10 damage
Save: Reflex DC of 15 to take 1/2 damage (or zero with Evasion skill).
Uses: Make a new entrance in just about anything. Just like other grenades, it will blow on the start of your next turn.

Bio:

Thermite Grenades

Bear's Elemental Mayhem q3bear q3bear